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maDDin
9th June 2006, 13:35
The Ship: Full Steam Ahead (http://www.steampowered.com/index.php?area=news&id=647)

The Ship, a massively mysterious thriller (MMT) from Outerlight Ltd, is scheduled to arrive in July via Steam, Valve's electronic distribution platform.

Outerlight is a UK-based studio that began as a Half-Life MOD team. Momentum from their MOD work spurred the evolution of a fully funded professional studio.

The Ship, Outerlight's first commercial product, was created with Source, the same game engine technology Valve developed for Half-Life 2.

Set onboard a 1920's luxury liner, Mr X, the Ship's owner has "invited" you to a mysterious game of hunt and hunted, as players must secretly track and extinguish specified passengers while avoiding similar fate.

"With the inclusion of a player needs system, plus elements of exploration and stealth gameplay, The Ship is very different than other first person titles," said Chris Peck, Outerlight's Managing Director. "We're delighted to debut via Steam, and have plans for expanding upon The Ship's unique multiplayer gaming with updates and new content after launch."

The Ship will also head to retail outlets in September. For more information, please visit www.steampowered.com (http://www.steampowered.com)

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Source (http://www.steampowered.com/index.php?area=news&id=647)

Hm never played the ship. But many ppl told me its fun to play it.

TeleProd
9th June 2006, 13:51
I've played it it isn't so great. I won't be paying for that.

Cessle
9th June 2006, 15:58
i have played the ship it was never a that well known mod but might bee better known and like tele said it was ok but it ws too complicated to understand :p

SK
9th June 2006, 17:22
Oh look another mod trying to cash in. **** Steam.

Jon
10th June 2006, 16:21
Wooo go steam, corperate our wooorld woo!

maDDin
17th July 2006, 18:48
The Ship Update Released
July 17, 2006, 10:30 am


Updates to The Ship have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

The Ship

Fixed a number of server stability issues
Weapon fines and sentences balanced
Default witness count set to 2
Default witness time set to 1 second
Scoreboard is no longer showable whilst in court, and no longer gets stuck up when leaving court
Hunters who have already killed their quarry no longer get a "Quarry Reassigned" message when their old quarry leaves the game
Fixed breaking-down doors.
Fixed occasional map-wide jumping problem (jump going in random direction)
Fixed context sensitive interface (CSI) positioning issues in all aspect ratios
Fixed containers getting stuck open when the player using them is killed
Fixed container/shop/CSI panels that were left shown to a player when that player dies
Fixed attachments not being removed from the player model when they are dropped from the inventory
Fixed water dripping from hands on other players
Correct water effect for different sized sinks
Correct sounds added to the metal pressure doors
Pee sounds tweaked
Increased the cost of bribing guards to ignore security breaches
Increased the cost of healing at sickbay
Balanced ambient soundscapes in various maps
Players can now click-through the court screen to start serving their sentence immediately
Players can now chat with others while in court
Players who now set others on fire when they are burning get accredited for the kill correctly
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Source (http://www.steampowered.com/index.php?area=news&id=690)

Did anyone purchase this?

SK
17th July 2006, 20:47
Nope. HL2:E2 will be my next Valve purchase. Need to get E1 yet.

Bas
18th July 2006, 06:57
Not getting this, looks a bit crap to be honest. Plus, I just know there will be a grand total of, like, three servers online.

Cessle
18th July 2006, 13:06
the hl1 mod was ok to a point but it wasnt a very well known mod :(

maDDin
14th September 2006, 19:59
The Ship Update Released
September 13, 2006, 3:00 pm - Jason Ruymen

Updates to The Ship have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

The Ship

New multiplayer map - Connemara
New multiplayer map - Cotopaxi
Existing multiplayer maps updated with various bug fixes
New Tutorial added (to allow new players to learn various aspects of the game)
Added new voice overs for various crew
Added new voice overs for player reactions
Crash fixed when player in trap leaves the game
Script names changed to load correctly with Linux dedicated server
Identity and Quarry portraits on HUD now look in the correct direction
Fixed 'infinite satchels' exploit
Fixed bug with Quarry location not updating after being healed or in jail
Fixed floating characters bug
Fixed bug when interacting with things whilst jumping
Improved performance of Bots
Changed end of round sequence so the round always finishes before changing to the next map
Fixed incorrect examine descriptions
Fixed secondary messages so words are not split for long messages
Added a small delay when scrolling through weapons to make sure only one is changed at a time
Improved peformance for security
In-game music volume can now be adjusted from audio options
Fixed possible Steam connection issues
Added 2 new columns to in-game server browser to show the game mode and witnesses settings for each server
Fixed sound for characters on-fire
Added sounds for players peeing and pooing themselves
Added an animation for the Psychiatrist once the player is finished being healed and when being healed
Added sound for elevator arriving at a floor
Changed witnessing another player in wrong-sex room to play a squeal sound for players witnessing them instead of playing an alarm sound
When players talk to crew they now continue to talk to the player until the player is finished talking
Changed voice sounds for Steward crew members
Fixed bug where you could be stuck standing in a bed when hit while sleeping
Added eat candy animation
Stopped creating a wallet or purse for players who are dead and disconnect
Fixed bug with Bots sometimes flying off after interacting with something
Added sounds when a player is arrested, charged for trespassing and charged in court room
Fixed changing clothes animation bug when in Inventory
Added shank weapon
Removed decals on characters
Added new male suit outfit
Improved quality of all user interface textures when running game using medium or low detail textures
Improved deckplans for all maps
Incresed overall volume of footstep sounds
Improved Shopkeeper, Nurse and Barman voice-over sounds
Improved pee and poo sounds
Fixed bug with hunger needs satisfiers
Fixed localization text for all languages
Added Russian localization of text
Improved layout of item information in Inventory, shops and containers to allow for longer localised text-------------------------------------------------------------------------

Source (http://www.steampowered.com/v/index.php?area=news&id=748&)

What a hell biiiiiiiiig update :s

maDDin
29th September 2006, 18:44
The Ship Update Released
September 28, 2006, 3:30 pm - Jason Ruymen

Updates to The Ship have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

The Ship


Fixed fall damage so that players die when falling from great heights
Fixed bug with players not being able to read in Prison
Fixed bug with players not being able to equip or holster items in Prison
Improved Bot interactions and navigation
Fixed lift collision crash bug on Huronian
Improved players getting out of interactions when other players are close by
Improved player spawn to minimise the situation where players spawn in the same cabin as other players
Added "Inventory Full" message for a player trying to holster when their Inventory is full
Fixed bug with Security Guard field of view
New read plaque animation
Fixed repeating decals
Fixed wrong decals on doors
Fixed positioning for knife and fork attachments when players eat
Fixed glass attachment when players drink
Added new props for players eating crisps and sandwiches
Added more shank weapon spawners
Fixed smokestack on all multiplayer maps
Improved Bot navigation in Atalanta and Cyclops
Various map fixes for all multiplayer maps
On-going deckplan fixes for all multiplayer maps
Added life boat dropping sound
Improved elevator sounds
Fixed paddle trap on Atlanta so that the hunter gets awarded correctly for killing their Quarry
Improved sprinting under high lag situations
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Source (http://www.steampowered.com/v/index.php?area=news&id=766)

Game is still buggy. And buggy = ****ty but the idea is nice :P

ArchoNide
29th September 2006, 18:49
Ah, so this kind of game is this "The Ship"... Boring it seems to be.