View Full Version : The Big One Discussion
Cessle
22nd August 2005, 12:41
Cheers for that SK and i have been after somthing that covers most of the maps that are on the TFC Conc server :D
and i am glad you posted it now, before all the US get up cos i am on a 2mb conncection but i am only getting 60k a sec off filefront :( :eek: :duh: :mad: instead of 200k a sec :D
acehigh
22nd August 2005, 13:21
sorry i dont play tfc that much, ( used to) but what are conc ?
Cessle
22nd August 2005, 13:30
its where ur either medic or soldier and use Concution grenades to jump around the map :p you could try tay_conc to start your self off with its a easy map to learn how to use conc on, if sammy is around in #thebanlist on quakenet you could ask her to help you as she taught me how to conc last week and is currently (or was) helping TehDevil
TheDevil
22nd August 2005, 13:45
Thats so very very wrong...
You are either a Medic or a Scout
... lol ask Pippa to show you how to conc :D
I get 110Kb/s of filefront *nearly* every time :p
only problem is FileFront its self is slow as ...!
Since im reinstalling steam, and hate filefront i moved it to a US box :p (the file) and it still has over an hour download time :o this box is on a fast connection to
SK
22nd August 2005, 14:27
I have been trying to upload the file to them all weekend. but as always they are having problems. I mailed them and they said they were in the middle of upgrading the hosting server's as demand has been more than expected, which is a fair comment. We shall wait and see though how things progress. This map pack took me longer to get online than to actually create.
I must say too that Nullsoft's NSIS installer is absolutely excellent.
*Edit*
Sigh...
Error 502 Bad Gateway
Powered by Zeus Technology
Come on Filefront, sort it out.
TheDevil
22nd August 2005, 14:44
SK if need be, ill give u access to my US server, with 300GB /month download limit (for u) - Andy is doing quite well at creating bandwidth :o
Cessle
22nd August 2005, 14:45
he he he i downloaded it i think ok :D just got to run the exe now SK and check your handy work :p
it downloaded and it found my TFC folder ok and is now extracting and hogging all my cpu usage luckily i am going out :D
maDDin
22nd August 2005, 14:51
Iam at Work atm. During this iam dling it. So iam gonna unpack it if i arrive at home :p
SK
22nd August 2005, 15:08
I had unlimited hosting once with a US hosting company. I started to use stupid amounts of bandwidth as I started to use the sv_downloadurl in SvenCoop. They said I was hosting music and cut me off. I don't see how 200k wav files can be classed as media but oh well. More of an excuse to cut me off more than anything else I figured. After this I just gave up as uploading took a life time and then to only to get my files deleted.
Filefront can't afford to keep having these problem's, they're a company trying to make money after all. Most people won't pay for something that doesn't work. Im still greatful for such a free offer anyhow.
So, has everyone had a successful install so far?
Cessle
22nd August 2005, 17:10
yes i have it unziped'em all anyway weather i will be able to play anyof them is a differnt matter :p
is it not possible if people donate stuff to cobble a box to gether and host it as a fileserver and stick it next to the sven server? or will work get ****ty with you if u do that? but atleast if they dont like it you can take the box with you and save having to copy stuff to it and also make putting stuf onit quiker cos it will be on a minum of a 100mb network will it not?
SK
22nd August 2005, 17:15
There isn't that much bandwidth here. Otherwise I would just shove it on this server. 100Mbit locally but only 2Mb globally.
acehigh
22nd August 2005, 18:36
ok thanks, i try out the tfc server later
Cessle
22nd August 2005, 18:44
oh right, when ever you have sort of mention works internet it always sound rather decent as in 10mb or summin :(
Oreo
22nd August 2005, 23:09
Perhaps you should try BitTorrent... =) After all, it's not used just for illegal downloads :p
I think it would be nice for a small group of programmers to start an OpenSource project to create a clone of Steam for file downloading... What do you think?
Cessle
22nd August 2005, 23:11
nice idea oreo
SK
22nd August 2005, 23:17
Clone Steam in what way? Steam as far as I can tell is just an application to download new games and keep them up to date.
Last I heard Valve had hired the author of BitTorrent to implement P2P into Steam. How much truth there is in this though is a different matter.
Rothzak
23rd August 2005, 06:58
very nice :D
maDDin
23rd August 2005, 07:36
No P2P. P2P is stupid and mega gay. U have more upload then. And i swear u have to keep uploading after u fully downloaded the File. U know Steam. I hope they keep their Server Download.
Cessle
23rd August 2005, 11:21
i will admit bit torent is gay and hugly bandwith hoggy (ok yer thats the point of it but) but other P2P programs are ok like Limewire you dont have to upload stuff just to beable to download somthing
but yer i want steam to keep there fileservers as other wise how would anyone get the 1st update anyway, to then beable to spread it though P2P, and p2p is alot slower then fileserver downloads, most uk broadband connections are capped at 256k upload and so mmakes many downloads slow if there isnt loads of people sharing the one file, but it is veertually impossible to get the same speed as you would normally downloading somthing
SK
23rd August 2005, 14:03
BitTorrent is good, but really needs to limit itself to half of what your upload limit is. Sadly it cannot do this without user intervention.
Oreo
23rd August 2005, 20:05
You have to remember the concept of file sharing. Because other people share their files, you are able to download from them. And this should be the same with you, you _should_ share. And I am glad BT "forces" people to share.
I could see why Valve would want BT technology integrated in Steam, since it would reduce the amount of content servers needed, and still allow a great amount of total bandwidth available. It would possibly increase download speeds of players, but at the same time upload speeds. Even when userare done downloading, I am pretty certain they will keep uploading for all the time Steam is connected. It would probably be a cost-effective solution to Valve, but at the same time a rather more costly one for users.
maDDin
23rd August 2005, 21:09
And I am glad BT "forces" people to share.
Ou Oh a BT User. Go away evil Pirate! :p
I could see why Valve would want BT technology integrated in Steam, since it would reduce the amount of content servers needed, and still allow a great amount of total bandwidth available. It would possibly increase download speeds of players, but at the same time upload speeds. Even when userare done downloading, I am pretty certain they will keep uploading for all the time Steam is connected. It would probably be a cost-effective solution to Valve, but at the same time a rather more costly one for users.
I dont know if iam wrong but most of the Content Servers are Sponsored by gaming site or something else. They set up a Content Server and so they are allowed to advertise it in Steam. If your connecting to a Server u will see that banner. Thats a Banner from the Content Server Hoster ur using atm. So why should Valve use P2P if they got just a few own Servers? :rolleyes:
TheDevil
23rd August 2005, 21:31
im getting some dodgy adverts in steam... ones half way round the world. i made a mistake i downloaded CS :( i need to install something else now :p
Oreo
23rd August 2005, 21:40
Sure you see ads; but they are small, you don't see them for very long (usually), and sometimes you don't even see them cause they just don't show up lol.
Also, I find it hard to believe for a company to give a huge amount of bandwidth just for some advertising. I'm sure Valve does something else for them to think it is an opportunity. Valve also has about 20 servers of their own, and trust me, that is very expensive to take care of (bandwidth-wise really). Imagine if Valve only had to provide a few servers...
Perhaps they could use P2P technology to reduce the amount of servers needed (which is ironically always extremely above the highest point of bandwidth used)
maDDin
24th August 2005, 07:06
They should go back to good old patches. So Valve just have to send it to one or 2 big sites and after a day all big communites got it on their download site. Ok patches are not that easy for lazy ppl but its the best way to reduce their bandwith. And its better than P2P. After all they still need some Content Servers for the Steam Login.
Oreo
24th August 2005, 19:26
They should go back to good old patches. So Valve just have to send it to one or 2 big sites and after a day all big communites got it on their download site.
That's how Steam currently works. You have one (or a few) main servers that propagate the files to all the other content servers for upload.
Ok patches are not that easy for lazy ppl but its the best way to reduce their bandwith. And its better than P2P.
How is it better than P2P for Valve to reduce _their_bandwidth. With P2P, they would have to provide only a very small fraction of what they provide now, because it would be the Users' bandwidth that would be used.
[The possible advantage of using P2P is very fast download rates, since there would be thousands of people on at the same time, you could be downloading from a few dozen at once...]
After all they still need some Content Servers for the Steam Login.
For login, they do not use a content server, they use a specific server which handles only logins (and possibly vax). And for logins, only one or two servers are needed max.
Cessle
24th August 2005, 19:42
back on topic its a good map pack SK :D
Oreo
24th August 2005, 19:45
I wonder how often most of the maps in this pack are used... :rolleyes:
Just another thing to fill up one's HD, and then have to upgrade to a 300GB... ;)
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