Vorm
31st May 2005, 14:15
You just HAVE to laugh!
Demos of the graphics for the PS2 AND the X-Box360 are both reported as being fake.
nVidia spokesperson confirms hardware is unfinished - demos cannot be real
PlayStation 3's GPU (graphics processing unit) has yet to be finished, according to nVidia's chief financial officer Mary Burkett.
Burkett, speaking at the recent JP Morgan Technology Conference in San Francisco, explained that the chip - currently codenamed RSX - is still in production. As such, it couldn't have been used to generate any of Sony's supposed realtime PS3 tech demos that were shown at the company's pre-E3 conference last week.
Despite this revelation, Burkett did concede that nVidia had been working with other chips similar in power to RSX and therefore the final PS3 hardware may be able to achieve the sort of results seen at the event.
Still, while there is a possibility PS3 will deliver the graphical quality promised at the show, we won't know for sure until the company is in the position to show finished code.
The net has been rife with debate over the authenticity of Sony's jaw-dropping exhibition ever since the first PS3 shots and movies started to circulate (http://gamesradar.msn.co.uk/downloads/default.asp?pagetypeid=2&articleid=35815&subsectionid=1625), with many suggesting that the footage shown was simply a collection of elaborate and highly flattering mock-up demonstrations designed to scupper Microsoft's Xbox 360 unveiling, which took place just hours after Sony's do.
Microsoft isn't entirely faultless either, however, with playable demo units on the E3 show floor - which at face value appeared to be running on the displayed Xbox 360s - in fact, being powered by Apple G5s and Xenon development units (http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=35906&subsectionid=1586) behind the scenes.
Tut. Bad Microsoft; bad Sony.
Demos of the graphics for the PS2 AND the X-Box360 are both reported as being fake.
nVidia spokesperson confirms hardware is unfinished - demos cannot be real
PlayStation 3's GPU (graphics processing unit) has yet to be finished, according to nVidia's chief financial officer Mary Burkett.
Burkett, speaking at the recent JP Morgan Technology Conference in San Francisco, explained that the chip - currently codenamed RSX - is still in production. As such, it couldn't have been used to generate any of Sony's supposed realtime PS3 tech demos that were shown at the company's pre-E3 conference last week.
Despite this revelation, Burkett did concede that nVidia had been working with other chips similar in power to RSX and therefore the final PS3 hardware may be able to achieve the sort of results seen at the event.
Still, while there is a possibility PS3 will deliver the graphical quality promised at the show, we won't know for sure until the company is in the position to show finished code.
The net has been rife with debate over the authenticity of Sony's jaw-dropping exhibition ever since the first PS3 shots and movies started to circulate (http://gamesradar.msn.co.uk/downloads/default.asp?pagetypeid=2&articleid=35815&subsectionid=1625), with many suggesting that the footage shown was simply a collection of elaborate and highly flattering mock-up demonstrations designed to scupper Microsoft's Xbox 360 unveiling, which took place just hours after Sony's do.
Microsoft isn't entirely faultless either, however, with playable demo units on the E3 show floor - which at face value appeared to be running on the displayed Xbox 360s - in fact, being powered by Apple G5s and Xenon development units (http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=35906&subsectionid=1586) behind the scenes.
Tut. Bad Microsoft; bad Sony.